Chase H.Q. cover art
CH
Chase H.Q.

Chase H.Q.

1988 · by Taito · Arcade, Sharp X68000, C64, ZX Spectrum, Atari-ST, FM Towns, Amiga, ACPC
RacingArcadeAction
-0 player ratings
0in Lockers
0on wishlists
60critic score

About Chase H.Q.

At the start of each level the player is informed who they are pursuing, a great distance away: They must apprehend the criminal before their time limit expires. The criminal's car is constantly moving away, so if the player repeatedly crashes or drives too slowly, the criminal will escape. At some points during the game the road splits, and the correct turn must be taken, otherwise it will take longer to catch the criminal. When their vehicle is reached, the time limit is extended; the vehicle must be rammed a number of times until the criminal is forced to stop, then is arrested.

The game includes five levels. As both the initial time limit to reach the criminal and the time extension to

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Chase H.Q. trailer

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